Cannon Studio
by cannonstudio.app in AI models & inference
Public Cannon Studio MCP for product, pricing, workflow, model, and API answers.
https://www.cannonstudio.app/mcp
Last 30 days
- Uptime
- 100%
- Response time
- 258 ms typical, 299 ms slowest 5%
- Last check
- 4 h ago
- Next check
- in 3 h
How to call it
Add it to any MCP client that supports remote servers.
{
"mcpServers": {
"cannon-studio": {
"type": "http",
"url": "https://www.cannonstudio.app/mcp"
}
}
}31 tools
- search
Search public Cannon Studio knowledge when a user asks about products, workflows, pricing, models, comparisons, use cases, or developer API docs. Public read-only: no auth, no state changes, no charges; call fetch with a returned id when full source-backed text is needed.
- fetch
Fetch one public Cannon Studio knowledge record by id after search. Public read-only: no auth, no state changes, no charges; use search first when you do not already have a record id.
- list_capabilities
List public Cannon Studio capabilities for an audience, workflow, or output type. Public read-only: no auth, no state changes, no charges; use search or fetch when the user needs deeper source text.
- recommend_workflow
Recommend a Cannon Studio workflow for a stated creative or developer goal. Public read-only: no auth, no state changes, no charges; use this for planning, not to create generation jobs.
- compare_alternatives
Compare Cannon Studio's fit against named alternatives for a use case. Public read-only: no auth, no state changes, no charges; it returns approved positioning and cautions agents not to invent competitor claims.
- get_pricing_context
Explain public Cannon Studio pricing, credits, plans, and usage tradeoffs. Public read-only: no auth, no state changes, no charges; use list_offerings or get_checkout_link only when the user asks for available purchase paths.
- list_offerings
List public Cannon Studio plans, credit packs, and team offerings. Public read-only: no auth, no state changes, no charges; returns first-party checkout or inquiry URLs without creating Stripe sessions or granting credits.
- get_checkout_link
Return the first-party Cannon Studio checkout or inquiry URL for a selected offering. Public read-only: no auth, no state changes, no charges; use list_offerings first to get a valid product_key.
- get_model_availability
List public Cannon Studio model availability by product surface. Public read-only: no auth, no state changes, no charges; model availability is surface-specific and does not guarantee account eligibility or remaining credits.
- list_toolkits
List first-party Cannon Studio image, video, audio, subtitle, editing, Composer, and 3D toolkit surfaces, including which ones are developer-API operations and which should be opened in the app or routed through Director Mode. Public read-only: no auth, no state changes, no charg
- get_api_operation
Return public docs for Cannon Studio developer API operations and payload shapes. Public read-only: no auth, no state changes, no charges; use this before estimate_generation_cost or create_generation_request when operation/input fields are unclear.
- api_status
Check authenticated Cannon Studio account/API connectivity before estimating or creating requests. Requires OAuth or a developer API key; may update key/token usage metadata, but does not spend credits, enqueue jobs, change assets, or expose secrets.
- estimate_generation_cost
Estimate credits for a Cannon Studio generation request before creating billable work. Requires OAuth or a developer API key; it may update key/token usage metadata but does not spend credits, enqueue jobs, or change assets. Use get_api_operation first if operation or input field
- create_generation_request
Create billable async Cannon Studio generation work only after explicit user approval. Requires OAuth or a developer API key; can spend credits up to max_credits and cannot be cancelled through MCP after submission. Use estimate_generation_cost first, then set confirmed=true and
- get_generation_request
Poll and sync an existing Cannon Studio generation request by id. Requires OAuth or a developer API key; not a pure read because it may update lastPolledAt, sync downstream task state, update logs, and deliver one pending terminal webhook. It does not create work, spend credits,
- list_creator_flow_projects
Discover your owned and shared Creator Flow projects with IDs, roles, direct links, and final videos. May backfill legacy collaboration indexes. Start here when the user mentions their project.
- get_creator_flow_project
Inspect an accessible project's saved chapters, scenes, shots, visual readiness, linked media, and scoped assets. Returns a versioned snapshot. Use export_creator_flow_project when the user wants a visual overview or file.
- create_creator_flow_project
Create a blank Creator Flow project with one scene and shot in an owned world, or a new world when world_id is omitted. This creates draft records only; no generation or credit spend.
- update_creator_flow_project
Edit an accessible project's title, summary, or visual style. Requires editor access and respects another collaborator's active edit lease. Does not regenerate media.
- delete_creator_flow_project
Preview deletion by default. Only the owner can permanently delete the project and its story/collaboration records. Keep dry_run=true until the user approves the stated impact; then set dry_run=false, confirmed=true, and expected_title from the preview. Preserves world/library as
- export_creator_flow_project
Export a standalone HTML project overview or versioned JSON snapshot as an embedded file resource. Save the resource text verbatim to the returned filename and open the file for the user. HTML shows chapters/scenes/shots, images, videos, audio, missing visuals, search, print/PDF,
- list_worlds
Page through your owned worlds with titles, descriptions, media, and direct links. Returns a next_cursor when more worlds exist.
- get_world
Read an owned world's summary and media. Use list_world_assets to inspect its library and list_creator_flow_projects for project discovery.
- create_world
Create an owned world with title, description, genre, visual style, lore, and production cues. No media generation or credit spend.
- update_world
Update an owned world's descriptive fields. Omitted fields remain unchanged; empty strings/arrays clear optional fields. Does not rewrite existing media.
- delete_world
Preview world deletion including its project count. After explicit approval, supply dry_run=false, confirmed=true, expected_title. Deletes world projects/stories/relationships and detaches reusable assets using the app's deletion service.
- list_world_assets
Discover asset kinds, then page through owned characters, locations, objects, outfits, abilities, or cameras. Select kind; optionally filter world_id. Returns asset IDs, descriptions, media links, and next_cursor.
- get_world_asset
Read one owned library asset's descriptive state and media. Use the kind and world_id from discovery; locations may be world-scoped.
- create_world_asset
Create a reusable owned character, location, object, outfit, ability, or camera from descriptive fields and optional existing HTTPS media references. Does not generate or download media and spends no credits.
- update_world_asset
Edit an owned reusable asset's descriptive fields and existing media references using the app's asset service. Does not generate new media.
- delete_world_asset
Preview an owned library asset deletion. Only after explicit approval set dry_run=false, confirmed=true, expected_title. Existing projects may lose references to the deleted asset.
Security scan
- No findings. We scan names, descriptions and tool definitions for hidden instructions and other prompt-injection patterns.
Recent checks
| When | Result | HTTP | Time |
|---|---|---|---|
| 4 h ago | Passed | 200 | 258 ms |
| 13 h ago | Passed | 200 | 299 ms |
| 22 h ago | Passed | 200 | 192 ms |
| 30 h ago | Passed | 200 | 537 ms |
| 38 h ago | Passed | 200 | 234 ms |