Clipkit
by clipkit.dev in Other
MCP server for Clipkit — gives AI agents a video toolbox via the Clipkit schema.
https://www.clipkit.dev/mcp- Tools
- 15
- open to any client
- Uptime
- 100%
- last 30 days
- Response time
- 568 ms
- 849 ms slowest 5%
- Last check
- Passed
- 4 h ago, next in 2 h
Reliability
Status and outage history · Atom feed · Watch with other listings
How to connect
Add it to any MCP client that supports remote servers.
{
"mcpServers": {
"clipkit": {
"type": "http",
"url": "https://www.clipkit.dev/mcp"
}
}
}15 tools
- read_docs
Return a canonical Clipkit doc as text. topic "card" = the ~8KB compact authoring card — the recommended context for authoring; "pattern-lighting" = the shine/neon/glow technique rigs; "pattern-data-viz" / "pattern-cinematic-ui" / "pattern-ui-screencast" / "pattern-promo-teaser"…
- get_schema
Return the authoritative JSON Schema for a Clipkit Source — exact field names, types, and enums, generated from the protocol. Call with no argument for the full Source schema, or with element_type (e.g. "text", "shape", "particles") for just that element's fields (much smaller)…
- create_project
Create a new, blank Clipkit project with the given dimensions and duration, and return its project_id. Defaults: 1920×1080, 10 seconds, 30 fps, output_format "mp4". Call this first when starting a new video. Pass an existing project_id to reset that project to blank; omit it to…
- get_project
Return the full current Clipkit source as JSON. Use this to inspect the project, pass it to a render pipeline, or compose follow-up edits.
- describe_project
Return a compact, human-readable summary of the current project — dimensions, fps, duration, an element breakdown by type, a per-track timeline (paint order low→high), and render-time warnings. Much cheaper to read than get_project's full JSON; use it to orient yourself or…
- set_project
Replace the entire project with the given source JSON, returning its project_id. This is the PRIMARY way to build: use it to create a composition or to add/change many elements at once. (To tweak a single element in an existing project, use edit_element / add_element /…
- add_element
Append a single element to an existing project — a TWEAK, e.g. dropping in one more caption or shape. By default it is added at the top level; pass parent_id to add it INTO a group (nested). The element is any valid schema element: video, image, text, shape, audio, group…
- edit_element
Change fields on the element with the given id by merging in a partial element — only the keys you include change. The id may be any element ANYWHERE in the tree, including one nested inside a group (or its mask). Pass a whole nested value (e.g. a new `keyframe_animations`…
- delete_element
Delete the element with the given id, anywhere in the tree (including one nested inside a group or its mask) — a tweak to an existing composition. (The project must keep at least one top-level element.)
- validate_project
Run the @clipkit/protocol validator against the current project AND surface render-time warnings even when the JSON is valid — things that pass the schema but the runtime will silently drop or clip: emoji / non-ASCII text (the runtime font atlas is ASCII-only), elements that run…
- preview_still
Render a single frame of the current project to a PNG and return it as an image you can look at. This is how you check your work — in chat there is no other way to see what a composition actually looks like. Use it liberally: after composing, after edits, and at different times…
- create_promo
Assemble a designed-looking promo/intro/product/data video from the Clipkit pattern library: give an ordered list of SCENES and the words, and it bakes in the camera, glass, lighting, motion blur, timing, and layout, then returns an editor link. This is a FAST option when a…
- open_in_editor
Validate the current project and create a link that opens it in the Clipkit web editor, where the user can preview and refine it. This shares the PROJECT (nothing is rendered — that's render_video). Use after composing or editing. Returns a URL.
- ingest_asset
Fetch a remote media URL (image/video/audio) and HOST it on Clipkit, returning a stable asset_url to put in an element's `url`. Use this so the project's media survives — the original link may rot, be private, or block hotlinking. Anonymous projects allow up to 5 hosted assets /…
- load_project
Import a previously shared project as the current project, by its share id or its editor URL (e.g. https://clipkit.dev/editor?id=…), returning its project_id. Use this to continue working on a project the user opened in the editor or shared earlier — the round-trip for…
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Recent checks
| When | Result | HTTP | Time |
|---|---|---|---|
| 4 h ago | Passed | 200 | 1.3 s |
| 12 h ago | Passed | 200 | 568 ms |
| 21 h ago | Passed | 200 | 572 ms |
| 32 h ago | Passed | 200 | 577 ms |
| 43 h ago | Passed | 200 | 614 ms |
Show 10 older checks
| 2 days ago | Passed | 200 | 576 ms |
| 3 days ago | Passed | 200 | 450 ms |
| 3 days ago | Passed | 200 | 496 ms |
| 4 days ago | Passed | 200 | 488 ms |
| 4 days ago | Passed | 200 | 477 ms |
| 4 days ago | Passed | 200 | 745 ms |
| 5 days ago | Passed | 200 | 534 ms |
| 5 days ago | Passed | 200 | 453 ms |
| 6 days ago | Passed | 200 | 646 ms |
| 6 days ago | Passed | 200 | 435 ms |