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Moddable Games Tools

by tools.moddable.games in Weather & location

MCP serverPassing, checked 6 h ago

15 tools for chess variant analysis, hex map generation, and board game utilities

https://tools.moddable.games/mcp

Last 30 days

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Uptime
100%
Response time
483 ms typical, 483 ms slowest 5%
Last check
6 h ago
Next check
in 13 min

How to call it

Add it to any MCP client that supports remote servers.

{
  "mcpServers": {
    "moddable-games-tools": {
      "type": "http",
      "url": "https://tools.moddable.games/mcp"
    }
  }
}

89 tools

  • chess_generate_puzzle

    Get a random chess puzzle. Filter by variant, difficulty or theme. Not every variant puzzle carries themes; use chess_list_puzzle_types to see what the pool holds.

  • chess_list_puzzle_types

    List available puzzle variants, themes, and per-variant counts from the puzzle pool

  • chess_list_variants

    [DEPRECATED — use play_list_variants] List chess variants. Removal: v1.0.0.

  • chess_get_legal_moves

    [DEPRECATED — use play_create_game + play_get_moves] Get legal moves for a chess position. Removal: v1.0.0.

  • chess_analyze_position

    [DEPRECATED — use play_suggest_move] Analyse a chess position. Removal: v1.0.0.

  • chess_make_move

    [DEPRECATED — use play_apply_move] Apply a move to a chess game. Removal: v1.0.0.

  • chess_validate_move

    [DEPRECATED — use play_validate_move] Check if a chess move is legal. Removal: v1.0.0.

  • chess_get_status

    [DEPRECATED — use play_check_status] Get chess game status. Removal: v1.0.0.

  • chess_render_svg

    [DEPRECATED — use play_render_board] Render a chess position as SVG. Removal: v1.0.0.

  • chess_make_moves

    [DEPRECATED — use play_make_moves] Apply a sequence of chess moves. Removal: v1.0.0.

  • chess_get_opening_book

    [REMOVED — engine#98] Opening book resolution is broken in Worker context. No replacement.

  • hex_list_games

    List all available hex map game types with configuration options

  • hex_generate_map

    Generate a hex map for a specific game and player count

  • hex_export_svg

    Generate a hex map and export as SVG

  • hex_get_info

    Get info about a specific hex coordinate (terrain, neighbours, distance)

  • hex_compute_fov

    Compute field of view from a hex position

  • hex_pathfind

    Find shortest path between two hex coordinates

  • play_list_families

    List all playable game families supported by the engine (chess, draughts, go, reversi, shogi, xiangqi, mancala, morris, hex, landlords-game, backgammon, standard-52, bavarian-32, flower-48, double-six-dominoes, mahjong, standard-dice, agon, asalto, chaupar, dou-shou-qi, fanorona,

  • play_list_variants

    List available variants for a game family. Each variant can be passed to play_create_game. Variants with flags (e.g. +random) can be requested as "slug+flag".

  • play_get_definition

    Get the full engine definition (topology, render config, pieces, setup FEN) for a game variant. Returns the resolved frontmatter used to render and play the game.

  • play_create_game

    Create a new game instance for a given family. Returns initial state to pass to subsequent calls. Variant can include flags like "grand+random" or "standard+drops".

  • play_get_moves

    Get all legal moves for the current position. Requires state from play_create_game or play_apply_move.

  • play_apply_move

    Apply a move to the game and return the new state. Pass the move object exactly as returned by play_get_moves (format varies by family: chess uses {from,to}, go uses {coord} or {action:"pass"}).

  • play_check_status

    Check the current game status: whose turn it is, whether the game is over, and who won.

  • play_suggest_move

    Use AI to analyse the position and suggest the best move. Supports 5 difficulty levels across all 30 playable families.

  • play_render_board

    Render the current board position as SVG for any playable family (chess, draughts, go, reversi, shogi, xiangqi, mancala, morris, hex, landlords-game, backgammon, standard-52, bavarian-32, flower-48, double-six-dominoes, mahjong, standard-dice, agon, asalto, chaupar, dou-shou-qi,

  • play_export_fen

    Export the current board position as a FEN-style setup string, in the form the variant's own frontmatter declares its starting position. Card, tile and dice games have no board position to export.

  • play_load_fen

    Create a game from a FEN-style setup string, as returned by play_export_fen. Pass the same variant the position was exported from.

  • play_validate_move

    Check whether a move is legal in the current position without applying it. Pass the move object in the same format as play_get_moves returns.

  • play_make_moves

    Apply a sequence of moves to a game and return the final state. Stops at the first illegal move. Move objects must match play_get_moves format.

  • rules_list_games

    List all available game rulebooks with metadata (players, duration, complexity, mechanics). Filterable by type, complexity, and mechanics.

  • rules_get_game

    Get full rulebook content for a specific game (markdown). For metadata only, use rules_get_game_meta instead.

  • rules_get_game_meta

    Get structured metadata for a game: players, duration, complexity, mechanics, how_to_play, variant list, page list, related games. Lightweight alternative to fetching the full rulebook.

  • rules_get_page

    Get a specific page/section from a game rulebook (e.g. character creation, combat rules, marketplace). Use rules_get_game_meta to see available pages.

  • rules_get_variant_list

    List all variants for a game with structured metadata (players, board, playable status, topology, engine config). Much richer than parsing the rulebook.

  • rules_get_diagram

    Get board diagram SVG URL for a game variant. Returns the diagram path, topology, and rendering metadata.

  • rules_get_variant

    Get rules for a specific game variant

  • rules_search

    Full-text search across all published rulebooks. Returns section-typed results with deep-link anchors.

  • rules_random

    Get a random game suggestion from the library

  • board_gallery_search

    Search the board gallery (335 rendered board layouts across 34 game families)

Security scan

  • No findings. We scan names, descriptions and tool definitions for hidden instructions and other prompt-injection patterns.

Recent checks

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