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MorphaReels

by morphareels.ai in Other

MCP serverPassing, checked 2 h ago

AI editor to build, animate & export layered short-form video projects via one tool catalog.

https://morphareels.ai/mcp

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Uptime
100%
Response time
537 ms typical, 997 ms slowest 5%
Last check
2 h ago
Next check
in 3 h

How to call it

Add it to any MCP client that supports remote servers.

{
  "mcpServers": {
    "morphareels": {
      "type": "http",
      "url": "https://morphareels.ai/mcp"
    }
  }
}

100 tools

  • list_projects

    List projects as { id, name, editorUrl } entries. The id is what every other tool's `projectId` argument takes. `name` is the human-readable label shown in the editor's project picker ("Untitled" when no name has been set; ids are opaque and the editor never shows them). `editorU

  • list_workspaces

    List the workspaces (shared team spaces) the account belongs to, as { id, name, role, memberCount } entries. `role` is the caller's role in that workspace (owner / admin / editor / viewer) — only owner/admin/editor can add projects. The `id` is the `workspaceId` argument of creat

  • create_workspace

    Create a new workspace (a shared team space) owned by the caller, and return it as { id, name, role, memberCount }. Use this when the user wants a new place to group projects — then move_project_to_workspace files projects into it, and create_project can place new ones there dire

  • rename_workspace

    Rename an existing workspace. Requires an owner or admin role in it (the same roles that may change its membership); an editor or viewer is refused. Takes the workspace id from list_workspaces. Touches only the label — membership, projects and roles are unchanged.

  • open_project

    Get a link that opens a project directly in the editor (the editor loads exactly this project from the URL), where the person can see the work, change it by hand and export it. Returns { name, editorUrl }; `name` is the project's label.

  • show_project

    Show the project in the chat as a live preview that plays and follows every edit; a multi-page project turns its pages in the preview. Call it once per project, right after creating or opening it; later edits appear in the preview without calling again. Answers { name, pages, pla

  • create_project

    Create a new project and return its server-minted id. The id is an opaque v4 UUID assigned automatically, not chosen by the caller; people see the project's `name`. By default this mints a fresh BLANK project (empty canvas, no layers) — creation is independent from cloning. Pass

  • move_project_to_workspace

    Move a project into a workspace, or back to the caller's personal space. Pass `workspaceId` (from list_workspaces) to place the project in that workspace — every member then sees it, with their workspace role deciding edit vs view. Pass `workspaceId: null` to detach it back to pe

  • list_collection

    List the user's reusable Collection — layers they added with add_to_collection (lower-thirds, logo stings, brand intros, or any single layer). Returns { items: [{ scope, workspaceId, sourceProjectId, sourceProjectName, ownerEmail, elementId, name, kind, childCount }] }. `scope` i

  • add_from_collection

    Add an item from the user's Collection into a project as a self-contained COPY. Pass the destination `projectId`, plus the `sourceProjectId` + `elementId` of an item from list_collection. Copies that layer (a whole group brings its children) plus its image/clip/font bytes into th

  • duplicate_project

    Duplicate an existing project into a brand-new one — a full copy of its layers, animations, styles, uploaded assets, and clips. Pass the SOURCE project's `projectId`; the copy gets a fresh id automatically (ids are opaque; people see the name). Defaults the copy's name to "<sourc

  • rename_project

    Update a project's human-readable name (shown in the editor's project picker). Pass an empty string to clear the name and fall back to the id. Doesn't touch any layers, animations, or styles — only the picker label.

  • reid_project

    Change a project's id LOSSLESSLY — re-keys its JSON, every saved version, and all assets + clips, then deletes the old id. Unlike create_project (clone), version history is preserved. Enforces the id policy: the new id is always a v4 UUID — pass `newId` to choose one, or omit to

  • delete_project

    Move a project to Recently deleted. It leaves every project list at once and can be restored for 30 days, with restore_project or from the person's projects page; after that it is deleted for good, with its saved versions, uploaded images and clips. Returns { name, purgeAt, resto

  • list_trash

    List the projects in Recently deleted as { id, name, trashedAt, purgeAt, deletedBy, canEdit } entries. Each can be restored with restore_project until purgeAt (epoch ms), 30 days after it was deleted. `deletedBy` is { kind: "you" | "person" | "agent", label }: the caller, a teamm

  • restore_project

    Bring a project back from Recently deleted, with its versions, files, workspace and sharing as they were. Returns { projectId, name }. Scheduled social posts cancelled by the delete stay cancelled. Requires edit access, as delete_project does; take the id from list_trash.

  • save_version

    Save a version of the current project state. The person flicks between versions in the editor to compare or roll back, so one version per logical change-set (not one per tool call) is what they can revisit. `name` is shown verbatim in the version picker, so a short description re

  • list_versions

    List every saved version of a project, newest-first. Returns summaries (id, name, timestamp, source, kind, version_number, cp) — not the inner project JSON. `kind` is `"bookmark"` (deliberate save, gets a v<N> label, partner-pinnable in the <morpha-video> embed) or `"auto"` (edit

  • restore_version

    Load a saved version over the live project. Accepts either the version's UUID `id` or the `v<N>` shorthand (e.g. `"v6"` finds the bookmark with version_number=6); auto-snapshots are addressable by UUID only. Without `page_index` this replaces the ENTIRE project (every page) — an

  • rename_version

    Rename a saved version's human-readable label (what the user sees in the picker). The `v<N>` partner-facing identifier is unaffected — only the display name changes. Accepts the version's UUID `id` or the `v<N>` shorthand. Empty / whitespace-only names are rejected.

  • delete_version

    Permanently delete one saved version (bookmark or auto-snapshot). Accepts the version's UUID `id` or the `v<N>` shorthand. The bookmark v<N> sequence keeps gaps — numbers never re-shuffle — so any external snippet referencing the deleted `v<N>` will fail to resolve afterwards. Id

  • upload_image

    Upload an image into a project from a public http(s) URL or a file attached in the chat, fetched server-side. Pass `url` for a public http(s) link, or `file` for a file the person attached in the chat (a host that supports file inputs, such as ChatGPT, fills `file` with a tempora

  • upload_audio

    Upload an audio track into a project from a public http(s) URL or a file attached in the chat, fetched server-side — the ONLY way to get an audio file's bytes into a project over MCP/HTTP (add_audio_overlay / update_audio_overlay only reference a file that is already uploaded). P

  • detect_text_regions

    Return the OCR text regions detected in a clip's video frames OR a still image asset. Pass either `clip` (a video.<id>.clip filename) or `image` (an image layer's filename) — not both. Video clips are sampled every 0.3s at upload time; images are OCR'd once. Results are cached in

  • safe_zones

    Return horizontal 'safe band' y-ranges of the canvas where a clip's burned-in video text (subtitles, lower thirds, titles) does NOT appear, plus the inverse 'text bands' (where it does). Reads the OCR cache built at clip-upload time (see detect_text_regions). Coordinates returned

  • transcribe_clip

    Return the cached transcript of a clip's audio. Generated client-side in the Morpha editor (transformers.js Whisper) and cached in R2 next to the clip; if absent, it is produced when the clip is opened in the editor. Independent of the clip's video codec — runs on the audio track

  • clip_processing_status

    Report whether a clip — or every video clip in the project, if `clip` is omitted — has been through the browser-side video-processing pipeline: proxy build, audio split, transcription, OCR (text regions). Processing never runs on the server. The preview proxy is mandatory: every

  • render_video

    Render the project to an MP4 on Morpha's servers, for an agent that has no browser to drive (a chat app, a Linux box). Returns { renderId, status: 'rendering', next } — call render_status with that renderId after about 30 seconds. It needs a subscription and draws on the account'

  • render_status

    Check a server render started by render_video, and get its download link. Returns { ok: true, status: 'not-ready' } while it is still rendering (wait and call again), or { ok: true, status: 'ready', data: { downloadUrl, editorUrl, expiresAt, videoSeconds, scale } } once the MP4 i

  • describe_video

    Structural OVERVIEW of the composition (the table of contents) — canvas size, duration, platform_safe_area (the part of the canvas TikTok / Reels UI and Instagram's feed crop leave visible: keep text, captions, logos and buttons inside it; null when nothing is covered or cropped)

  • inspect_layers

    Full per-element drill-in — the 'open this layer' half of the browser. Returns each named element's COMPLETE record: all of its own fields plus its animation tracks (every keyframe), colour/fill tracks, track-loop (extrapolation) modes, and style. Pass the elementIds you read fro

  • move_layer

    Set a layer's static base transform. Writes x/y/w/h/rotation directly on image.<id>, video.<id>, and shapes.<id>; for group.<id> sets pivotX/pivotY (no width/height/rotation — use add_keyframe for group rotation). Also sets `scale` and `opacity`, which every layer kind carries. N

  • set_pivot

    Set the rotation / scale pivot anchor for an image, video, shape, or text leaf. Picks one of the 9 standard bbox anchors — corners, edge midpoints, or centre — so the layer rotates and scales around that point instead of its centre. The pivot is normalized to the bbox, so resizin

  • add_keyframe

    Add or overwrite a keyframe on a layer's animation track. For leaves (image/video/shape), x/y/rotation keyframes are ABSOLUTE canvas-space values: x and y are the layer centre's pixel position (canvas is 1080×1920), rotation is degrees. For groups, x/y keyframes are translation o

  • set_keyframes_batch

    Add or overwrite MANY keyframes across MANY layers in ONE call — functionally equivalent to N add_keyframe calls but with one HTTP/MCP round-trip. Pass an array of entries; each entry has the same fields as add_keyframe. Validated atomically: any invalid entry rejects the whole b

  • add_keyframes

    Add many keyframes to ONE element's ONE property in a single call, with an optional loop mode applied in the same call. The idiomatic form when every layer in a multi-element animation gets its own track (ripple dot pulse, snowflake fall, equaliser-bar wave). Factors elementId +

  • remove_keyframe

    Remove the keyframe at frame N on a layer's track. Removing the last keyframe from a track restores the layer's static base value across the timeline.

  • shift_track

    Bulk-shift every keyframe's VALUE on one property of one layer by `delta`. Mirrors the 'select all keyframes + nudge layer' gesture in After Effects / Premiere / FCP — preserves the relative spacing of the animation but slides the whole curve. Keyframe TIMES are untouched. Use fo

  • set_track_loop

    Set the extrapolation mode for one property's animation track. Modes: "hold" (default — holds the boundary keyframe's value past the ends), "loop" (wraps frames past the last keyframe back to the first, restarting the animation), "ping-pong" (alternates direction each cycle, boun

  • add_image_layer

    Add an image layer. The image must already be uploaded: upload_image takes a web URL or a file attached in the chat, and a file from the person's disk is uploaded in the editor. Every upload returns { filename, name, width, height }: pass `filename` (the stored file's id) here, a

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