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Motion by Frapea

by motion.frapea.com in Developer tools

MCP serverPassing, checked 4 h ago

One sentence to a finished animation: your AI writes motion graphics as code and checks real frames.

https://motion.frapea.com/mcp
Tools
20
open to any client
Uptime
100%
last 30 days
Response time
176 ms
363 ms slowest 5%
Last check
Passed
4 h ago, next in 1 h

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How to connect

Add it to any MCP client that supports remote servers.

{
  "mcpServers": {
    "motion-by-frapea": {
      "type": "http",
      "url": "https://motion.frapea.com/mcp"
    }
  }
}

20 tools

  • close_composition

    Closes a composition and removes it from the user's tabs; its source is not kept. Meant for drafts made along the way. Needs an explicit id and never falls back to the active composition.

  • connect

    Pairs this agent with a Motion browser tab using the eight-character code the user sees under the Connect MCP button (for example K7M4-P2Q9). Returns a session token that every other tool takes. The code works once; the token is what stays valid.

  • create_session

    Starts a Motion session when the user has no pairing code. Compositions can be created and edited at once; the returned link opens the session in a browser. Rendering frames, playback and anything touching media need that tab open (see wait_for_tab). The scene is kept for 24…

  • wait_for_tab

    Waits until the user's Motion tab connects to the session, for example after they open the link from create_session. Returns as soon as it connects, or after about 25 seconds with tabConnected false. Tools that render or touch media need the tab.

  • tell_user

    Shows one short status sentence in the user's Motion tab while work is in progress, so they can tell progress from a stall. kind 'done' marks the job finished and 'problem' marks a blocker; step and of draw a progress bar. Changes nothing else. How it fits the workflow…

  • read_skill

    Returns one of Motion's authoring guides as text. 'motion' is the API contract: what compiles, resolves and renders — compositions written without it usually fail. 'motion-craft' covers timing and design so results do not look generated; 'motion-text' typography…

  • list_media

    Lists the user's media library: folders, and files with id, name, kind, size and folder. `storage` says whether a file is 'linked' (still on their disk) or 'copied' (held by the browser); a linked file can need the user to re-grant access after a reload.

  • put_media

    Adds a file to the library as a new item; nothing existing is replaced. With `url`, the user's browser fetches it, so only public https hosts that send CORS headers work. `data` takes base64 bytes and is limited to about 700 KB, for small generated assets. Larger files on the…

  • get_media

    Returns the raw bytes of one file, base64, capped at about 600 KB. For larger files and for video, inspect_media describes the content at a fraction of the size.

  • inspect_media

    Looks inside an image or video and returns one contact sheet: each requested moment as a labelled cell in a single image. atSec takes up to 12 timestamps in seconds; omitted, the moments are spread evenly over the clip.

  • organize_media

    Moves files and manages folders. action: 'move' (ids + toFolder), 'createFolder' (name + optional parent), 'deleteFolder' (folder; the files inside move up one level, nothing is deleted). Deleting files is delete_media.

  • delete_media

    Deletes files from the user's media library by id. A copied file is gone from the browser; a linked file stays on the user's disk and only leaves the library. Compositions that use a deleted file report it as missing footage.

  • list_compositions

    Lists the compositions open in the session, and which one is on screen.

  • get_composition

    Returns one composition in full: manifest, every source file, and current prop values — the state an update_composition edit applies to.

  • create_composition

    Creates a new composition from TSX source and opens it as a tab in the user's Motion page. `files` maps path to source and must include the entry (default composition.tsx). The API is specific to Motion and documented in read_skill {topic:'motion'}; design guidance is in…

  • update_composition

    Edits an existing composition. Each file sent replaces the file at that path; files not sent are kept. Changing the schema keeps prop values that still have a matching field.

  • set_props

    Sets prop values on a composition, the same values the user's controls change. Merged by key; keys sent replace their current values.

  • inspect_composition

    Renders frames of a composition in the user's tab and returns them as one labelled contact sheet; nothing is saved or changed. atFrames takes up to 12 frames; omitted, the sheet is an even spread plus the joins between scenes (labelled "end of a scene", "start of a scene", "mid…

  • check_playback

    Plays a composition on the user's stage from the first frame to the last, through the same preview a person watches (which inspect_composition does not use), and reports whether it got to the end. Buffering is allowed; any error ends the run. Answers within about 20 s…

  • get_problems

    Lists what went wrong in the user's tab: frames that failed to render (with the frame and the engine's message), a preview that stopped moving and why, compositions that would not load, clips that will not decode, missing footage, failed exports, a page the browser killed — plus…

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